Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Sunday, March 29, 2009

How to Draw Anime for Beginner

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The purpose of this book was to show how one could change their current cartoon style into anime style. It will teach you the basic concepts of drawing anime characters.
This book is divided into three parts: Anatomy, Basic Drawing and Advance Drawing.

Download:

http://rapiddeposit.info/download/howtodrawanime1.rar.html

Wednesday, March 18, 2009

Producing Independent 2D Character Animation

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This book is the most concise, and comprehensive book I've seen on the subject of producing a 2D animated cartoon. While several other books focus on the art of animation, Mark Simon focuses on the nuts and bolts of "getting it done". Topics flow from planning, visualization, character design to storyboarding, audio recording and animatics, through editing, rendering and even distribution options. The sample CD-ROM has a huge assortment of demo programs to help you "work along" with the book. It is by no means the ONLY book you need to embark on animating a cartoon, but it is an essential one for any prospective cartoon filmmaker's library. Interviews with several industry professionals are included and add a perspective from the talent buyer's view. All in all a very handy resource for someone who knows what they want to do, but need guidance to realize their vision.

Download

Wednesday, January 14, 2009

internal combustion engine ( 3D animation )

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http://online-upload.info/files/motor1.rar.html


Sunday, December 7, 2008

Introducing Character Animation with Blender

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Book Description
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

From the Back Cover
Open your mind to the possibilities

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples from talented Blender users, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.

* Walk through the complete process of building a character
* Master mesh modeling tools and organic modeling
* Fashion skin, hair, and clothing with material shaders, textures, and other tools
* Learn to sync lip movements with a sound file
* Understand interpolation curves, keyframes, and the basics of animating

Model your characters using a variety of mesh editing techniques

See how armatures, lattices, and IK interact

Light and render your work for exactly the effect you want

Download This Book